ComponentOne Bitmap for UWP
SetUnorderedAccessViews(Int32,UnorderedAccessView[]) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > ComputeShaderStage Class > SetUnorderedAccessViews Method : SetUnorderedAccessViews(Int32,UnorderedAccessView[]) Method
Index of the first element in the zero-based array to begin setting.
A reference to an array of UnorderedAccessView references to be set by the method.
Sets an array of views for an unordered resource.
Syntax
'Declaration
 
Public Overloads Sub SetUnorderedAccessViews( _
   ByVal startSlot As System.Integer, _
   ByVal ParamArray unorderedAccessViews() As UnorderedAccessView _
) 
public void SetUnorderedAccessViews( 
   System.int startSlot,
   params UnorderedAccessView[] unorderedAccessViews
)

Parameters

startSlot
Index of the first element in the zero-based array to begin setting.
unorderedAccessViews
A reference to an array of UnorderedAccessView references to be set by the method.
See Also

Reference

ComputeShaderStage Class
ComputeShaderStage Members
Overload List